Tuesday, September 1, 2009

Syllabus for Graphic Design I, II, III

Ms. Ciccolo
ciccoloc at weston dot org

EXPECTATIONS

Challenge yourself.
Learn the software in order to make it do what you want it to.
Be willing to try something new... & keep practicing/revising.
See what works, why it works & how it can be applied to something else.
Share ideas, support, motivate & help. (Contribute to the blog!)
1. Treat everyone & everything with more respect than you think necessary.
2. Help to foster a positive, enthusiastic & inspiring environment.
3. Present your work from concept to final product.
4. Give & receive good-natured, critical advice.
5. Help clean the studio for the next group.

ATTENDANCE
Come to class, be on time & stay with us.
Check WHS handbook for specifics.

GRADING
Citizenship (attendance, clean-up, involvement) = 40%
Projects (personal growth, investment/effort, feedback) = 60%

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